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unity.com
[SOLVED] Unity - Blend tree weird transition
I have duplicated the blend tree from the ThirdPersonCharacter (Ethan) which comes with the Standard Assets package. In the duplicate I went into the blend tree and swapped out the walk animation “HumanoidWalk” with my own, but now I get a weird transition from the animation “walk” to “HumanoidRun”. NOTE: First I am demonstrating ...
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