Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...
The project contains 16 shaders of various difficulty implemented in shader graph. The shaders are based on the work of Daniel Ilett described in thier videos 10 Shaders in 10 Minutes and PolyToots ...
This repository contains implementations and explorations of Unity Compute Shaders and Jobs system concepts, with applications in mathematical surfaces and parallel computation workflows. It showcases ...
Unity 6.1, set for release in April 2025, introduces Deferred+ rendering, Variable Rate Shading, and enhanced DirectX 12 ray tracing. Unity Technologies is gearing up to release Unity 6.1, the latest ...