MADISON, Wis. — Nvidia Corp. has partnered with Hybrid Graphics, a Finnish-based embedded 3D graphics software provider, to help speed Java-based 3D graphics applications on Nvidia’s graphics ...
Swerve Client Version 2.2, the industry’s first graphics engine to implement M3G 1.1, is now available for licensing. M3G 1.1 is the latest version of the open standard for Java 3D graphics, ...
A minimal 3D rendering engine built entirely in Java, without relying on OpenGL or external graphics libraries. This project demonstates orthographic projection ...
Book Abstract: This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer ...
Google has moved to a beta phase with its WebGL 3D graphics API for JavaScript, the company said on Thursday. Featured in the Google Chrome beta channel, WebGL is based on OpenGL ES 2.0 API for ...
THEALE, ENGLAND —OCTOBER 28, 2005—NVIDIA Corporation (Nasdaq: NVDA), a worldwide leader in programmable graphics processor technologies, announced today that the company is working with Hybrid ...