3D engines have support for bone physics, this can be used for a wide variety of things: Hair that reacts to motion, gravity, and wind. Antennas, wings, tails, etc. Breast / butt / muscle jiggle.
NOTE: This is a work in progress, and is mainly here as a Github Markdown test. Blender has long been the go to 3d modelling and animation program for artists on a tight budget due to its free and ...